Living Greyhawk Campaign Sourcebook: “Core Adventures are RPGA Living Greyhawk scenarios that take place in the nonregional areas of the game world: . Generally, Living Greyhawk modules were password-protected. These are not. If you also want the Adventure Record files, e-mail me and I’ll. Given the “regionality” of the campaign, the Living Greyhawk campaign produced five categories of role-playing adventures.
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Core adventures dealt with events in regions that had not been assigned to a real-world counterpart. Mastering the Perils of Fire and Sand. Four original characters from Gary Gygax’ famous Greyhawk campaign are included for your use. The Cauldron of Night.
Most Introductory scenarios did not allow any treasure or experience to be geeyhawk into a Living Greyhawk character participant. The work is nearing completion but acts of sabotage have hindered the progress. Designed as the backbone of a full campaign, Return to the Temple of Elemental Evil takes characters from modulee level to as high as 14th level. White Plume Mountain is from the special “S” series; like others in the series, it is meant to stand on its own and is a complete Advanced Dungeon and Dragons adventure.
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Greyhawk Modules Online – Naerie Endures
Thank you very much. The free City of Greyhawk beckons.
The Doomgrinder windmill’s blades approach their zenith. A Sudden Turn of Events.
Can your party find it before it finds you? The Gorgon’s Alliance Planescape: The Genie’s Curse Birthright: To Serve the Greater Good. This was ameliorated by the fact that each player could have as many characters in play at the same time as desired. This module will have important effects on future plotlines. Now, dark forces whisper again in the shadows of the once-deserted temple – forces far more insidious and dangerous than any sane person could dream.
This adventure can be played by characters of experience levels The third of the Year Five Naerie regionals. TUs could also be spent for out-of-adventure reasons such as crafting a magical item or being a member of an organization or modulse guild. In hatred and spite against the one who betrayed him, he schemes It’s a jungle in there.
Regional Scenarios were set in an identified geographical region of the Geyhawk setting for example, Onnwal. Shadow of Dread Spiral Summary. One-round regional module for APL All who enter the crypt of Lyzandred find themselves scarred with moduules rune, proof of their visit – and of their folly.
Tales for a New Year.
The collection also lacks a handful of introductory modules he wrote for Onnwal and the Bone March aroundthough he assures me that these are not a great loss. The various adventures themselves were loosely tied together and storylines were developed based on general successes or failures from previous adventures.
There was even a whole introductory module we thought up about this setup, but never wrote. Plagued by a series of bizarre animal mutilations, the terrorized folk of the village geeyhawk Tristor turn to adventurers to help them where hunters, vigilantes, and soldiers could not.
COR – Living Greyhawk Core Adventures | Series | RPGGeek
Mines of Father Eye. They may have gained the help of the Tree Livinng, as well; you won’t know until perhaps it’ll be too late to turn back. But beware, hundreds of good men and women have been greyhask by the slavers and have never been seen or heard from again! Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure.
To find out more, including how to control cookies, see here: This special module is a combined wilderness and dungeon adventure scenario. ,odules village of Orlane is dying. Also included are new challenges and new scenarios detailing the Wild Coast, the city of Highport, the blasted lands of the Pomarj and the Drachensgrab Mountains. However, none of those products are necessary to enjoy this one. Now imagine that the horror is beginning all over again.